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The Seals are a key element in Drakengard and Drakengard 2, acting as the only thing that keeps the world from the brink of chaos. It is unknown how these seals are exactly made, except for the goddess seal. In the original game, there were only four. After the seals were destroyed and reestablished, there were six of them. The Seal system was, ironically, first established by the Cult of the Watchers.

Drakengard[]

In the original game, there were only four seals. Three of them were part of the world, while the last one was the goddess herself.

These were...

  • The Forest of the Seal
  • The Desert of the Seal
  • The Ocean of the Seal
  • The Goddess - Furiae is the goddess at first, but Angelus takes over after her death.

The Empire manages to destroy all the original seals and plunges the world into chaos.

Drakengard 2[]

After the seals were reestablished, there were six of them. In addition, each seal was an object and was bonded to a pact partner, known as a guardian. To destroy a seal, one would need to either destroy the object, or simply kill the Guardian.

These were...

  • The Holy Flowers - Located in the District of Shining Life, protected by Urick and his pact partner, the Grim Reaper. He left the Knights of the Seal, however.
  • The Goddess - At the begining of the game, it is Angelus. At the end of branch A, Eris becomes the new goddess.

By the end of the game, all the seals are destroyed. 

Drakengard 3[]

It is mentioned in Drag-On Dragoon 3 Story Side that many years before the Intoners came to be, the flower was sealed deep within the Cathedral City due the threat it posed the world. It is likely that the spell used to originally seal the flower serves as the template for the seals many years later in Drakengard. Whoever created the original spell to seal the flower is unknown, but the individual serves as a person of interest to One.[1]

References[]

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